![]() ![]() Added HUD transparency and a proper new option to manage this feature (default 0.Shortly after landing on an ALIEN surface you learn that HUNDREDS of your men have been reduced to just a few. Fixed camera orientation when loading a save: now camera will be orientated in the same height it was during the save. Now shadows won't clip anymore with world surfaces. Added Gyroscope support for aiming: two new options are available to manage this feature Optimized code: Now game is faster and requires less RAM. Added a bar showing all available colors for shirt and pants in the Player Setup menu. Fixed a bug randomly causing a game crash when exiting vitaQuake from main menu. Fixed native screenshot (SCR_ScreenShot) feature. Implemented fullbrights feature (some textures like source of lights are now rendered without being affected by shadows) Fixed a bug causing a game crash when trying to invoke the keyboard in Quake console. This time we have several new minor additions, optimized code and some bugfixes too! VitaQuake v.2.9 now available for download: The fact pak work on PC doesn't tell nothing since there are several pak files on the web that may have or not several features for several different source ports. If they crash then this is a bug report.As i've already stated, everything works fine with proper pak files. ![]() If it loads then I will have to find out what I'm doing wrong. Start a new game, I choose easy but doesn't matter the difficulty then try to load episode 2,3,4. I can play Episode 1 on VitaQuake without any problems. The PAK files work fine on the PC, I can play any episode on PC so the PAK files should be fine. ![]() I renamed everything to lowercase and nothing changed. I personally tested GOG and Seam versions and they both work perfectly.nope, I had all PAK files uppercase and they worked except for episode 2,3,4. Pak files must be named pak0.pak, pak1.pak, pak2.pak and so on.ītw not every CD files seems to work fine. ![]()
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